AboutIn the Lab

Mayv

Date

January - May 2020

Position

Design Team Lead

Summary

Our design team and the founders collaborated to construct a product strategy that guides chronic pain patients towards alternative medicine.

After the initial product strategy was mapped out, our team executed a visual design of their MVP and translated their branding language into their digital design system.

Due to NDA, I am only able to share the final interfaces. Please reach out if you'd like to learn more about this project.

Problem

Navigating the world of alternative medicine is daunting.

Patients experiencing chronic pain are severely limited by joint pain, and are mired with a surrounding health issues (e.g declining mental health). Patients are looking at alternative medicines and therapies to treat their pain; however, navigating towards alternative medicine is unclear.

  1. Long journey to diagnosis– takes years, lots of misdiagnoses, and blends with other autoimmune symptoms.
  2. Disconnected Resources– lots of legwork for the patient to find alternative treatments.
  3. Adjusting health habits difficult– for anyone, it’s hard to change your routine, and even harder to maintain complex treatment plans.

Onboarding

To help patients get started with the app, they are quickly introduced to the primary benefits and mission statement of the app. The patient fills out a survey to curate tailor the resources to their symptoms and conditions.

Home

Quickly access all of the resources Mayv offers. Displays the patient’s most frequented meditations, relevant articles to their condition, and other tools.

My Program

Houses the core education materials within the app. Patients can quickly access lessons from their 13-week program or tap into meditation exercises. Each lesson is outlined to set teaching expectations and a step-by-step walkthrough.

Discover

The app carefully curates information that is well-documented and credible for patients to learn more. Patients can read through surveys, patient stories, and other articles.

Symptom Tracking

Patients can monitor the behavior and progress of their condition over time. This can be used to help pinpoint triggers to flareups and compare the intensity of different symptoms during their progression.

Symptom Logging

Patients can quickly log specific symptoms at any point in their day. The logs use a combination of Likert scales and multiple choice questions to help patients elaborate their condition.

A homepage that accesses it all.

Patients are greeted with a gentle schedule to ease them into the flow of the app without the use of distracting notifications.

Updates to surface the trainings you most engage with. Encourages patients to continue learning outside of their program via articles.

Lesson of the Day

Sets a healthy expectation of what a patient should finish in a day and provides a clear metric of progress.

Taking the first steps in onboarding.

Some patients have doubts or apprehension about committing to a new treatment. We designed this flow to ease new patients and to address their concerns.

Each lesson is outlined to set teaching expectations and a step-by-step walkthrough.

Screener survey learns about the patient’s conditions and symptoms to tailor resources specific to them.

Patients set notification controls in the beginning to establish boundaries.

Educating our patients.

We were tasked to create the pages to house the educational content Mayv was creating for chronic pain patients.

Organizes the core curriculum that patients undergo. Patients can quickly access lessons from their 13-week program or tap into meditation exercises.

Each lesson is outlined to set teaching expectations and a step-by-step walkthrough.

Condition and Pain Tracking.

During our research phase, we found many of our patients self-tracked through journalling or typing down notes in their phone. This habit was useful for helping patients control their behaviors, and help patient self-discover their triggers. With these use cases in mind, we designed these set of features to implement improve their tracking experience.

Patients can quickly log specific symptoms at any point in their day. The logs use a combination of Likert scales and multiple choice questions to help patients elaborate their condition.

Patients can view the progression of their condition and get a better view of their condition across a period of time. Patients can pinpoint triggers to flareups and view multiple datapoints the intensity of different symptoms during their progression.

Looking back at our progress

This was my first time designing in the role of a design lead. In addition to building my skills in UI/UX design, this project challenged me to think deeply about fostering an environment for a design team and my role overseeing the design of the product. It wasn’t easy – there were many lessons learned. But in the end, we pushed through, and I’m thankful for this immense learning opportunity.

Ensuring design consistency

Consistency in design extends past the visual style guide. Does each interface transition seamlessly across different features? If components are being utilized, is the interaction also consistent? These questions are especially important to consider when designers are working separately on different features. At times, it may seem logical for one to design interfaces to best house a specific function. However, it’s important to consider how this design sits within the overall experience, and the friction that comes from introducing different contexts.

Embracing Uncertainty

Despite having run through the human-centered design process a couple of times now, I realize that the process is much messier, especially in a start-up environment. This uncertainty taught us the importance of placing intentionality in the methods that we used and to constantly reflect on the effectiveness of our methods.

Client Communication

As I began to learn the product inside and out, I found myself bringing forward meaningful conversations that challenged the clients to think about the experience differently. In many cases, the key point is being able to show how your design decisions translate into the bigger picture of the product.

As expected, there were a fair number of learning opportunities too

Timing

Our biggest challenge came down to the timing when scoping out this project. With only 15 weeks, I’d thought we’d be able to run an end-to-end design project, but at the end, we barely finished prototyping. User testing was pushed to be done in the summer after the semester ended.

Tracing back our steps

In our process, I overlooked some design decisions that came back and haunted us later on down the road. Some examples:

  • Typography and style guide was not clearly set before going into hi-fi.
  • Health tracking/ symptom logging’s user flow was not developed enough to be prototyped. We realized there were a plethora of complex use cases that had not been addressed, but were too constrained on time / too far in build it through.

Some of the issues we encountered can be traced back to our short window of 15 weeks to complete the project. If I could time travel and redo this project with the knowledge I have today, I would build in more milestones during the early prototyping stage that would allow the team to assess progress and solidify our design direction.